![]() ![]() VR was running fine before the update (Valve Index). OpenVR SDK was an important step towards the release of. Takes an inconsistent number of restarts to fix. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse. After a little while, a flood of pink lines/frame drops on the performance graphĬompletely erratic. SteamVR performance graph shows all greenģ. I'm not sure if the issue is frame rate related or tracking related though, as the entire scene judders/stutters only when moving my head (even outside of a title/SteamVR home I can see my lighthouses and controllers stutter erratically). Originally posted by Parity:I have VR judder/stutter issues since upgrading to Windows 11 as well. Most recent Steam beta & SteamVR beta (as of 10/23/21) Operating System: Microsoft Windows 11 Pro (build 0.282 with KB5006746, which corrects the AMD 元 caching issue, applied) Headset: Valve Index (w/ 2 lighthouses and 2 knuckles controllers) To download Steam VR you’ll also need the base Steam program installed on your PC. Video Card: NVIDIA GeForce RTX 3080 (Driver Version: 30.) Steps Download Steam VR and the Oculus PC app. Neither launch Oculus nor Steam VR and make sure Unity Hub and all your. Motherboard: Asus ROG Strix X570-E Gaming w/ most recent BIOS I use a Quest 2 with the Link cable I use the oculus software and not steam VR. CPU: AMD Ryzen 9 5950X, 3700 MHz (AMD Ryzen Chipset Driver 3.10.08.506, which corrects behavior of UEFI CPPC2 (“preferred core”) in Windows 11, installed) I usually force the restart from within VR by enabling or disabling the Index cameras, which then gives the option to restart SteamVR. The issue often gets resolved (for a while) by restarting SteamVR (sometimes it requires a few restarts, though). The runtime is under SteamVR in the 'Tools' library in the Steam client. This repository on GitHub is an SDK that contains the API and samples. I found a thread saying that I can start the compositor manually, but that also did not seem to do anything, also not when I tried running it as administrator. ![]() There is a link to launch the compositor, but that does not seem to do anything. The issue for me usually starts shortly after launching a new title or when loading SteamVR Home. OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. After unboxing and connecting all the hardware I started Steam VR. I have VR judder/stutter issues since upgrading to Windows 11 as well. ![]()
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